Tag Archives: Unikrn

From 1972 to present day: How eSports became a $2 billion industry

A new infographic released from RightCasino.com maps the growth of eSports from the 1970s to a global $2 billion industry. The infographic charts the phenomenon’s rise from the Space Invaders contests of the 1970s, through the console games boom of the 1980s and the early gaming leagues of the the 1990s. “The history of eSports simply couldn’t be more compelling,” explained RightCasino.com …

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Unikrn’s Rahul Sood calls for regulation of esports skin betting

In a poignant blog post about skin betting on Unikrn published yesterday, co-founder and CEO, Rahul Sood, has highlighted what’s wrong in esports betting, especially in regards to underage gambling and top Twitch streamers who are wagering in-game virtual items that have real monetary value. According to Eilers Research skin betting is close to $5bn (£3.4bn) in terms of money wagered in 2016. …

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PwC releases ‘The burgeoning evolution of esports’ report

PwC US has released a report assessing the overall esports industry from a number of different angles with a focus on awareness, viewership and opportunities for companies looking to move into the space. There have been various assessments of the industry’s growing value, and this one states that there’ll be a 43% leap from 2015 to a total revenue of $463m (£321.7m) …

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Unikrn Ups the Ante with new ways to become Unikoin rich

Gaming and esports company Unikrn has today announced that over 30 million Unikoins, the virtual tokens on its platform, have been used to wager on esports matches and tournaments worldwide. Never one to miss out on a reason to celebrate, Unikrn is introducing Connekt, a fun, new way for users to earn more of these Unikoins by playing three of today’s most popular titles; League …

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ICE 2016 – Esports dissected

The Betmarkets agenda boasted an impressive collection of speakers dissecting esports across three separate talks at ICE on Wednesday morning. Unikrn Founder Rahul Sood skyped from Seattle, whilst Newzoo’s Peter Warman, Fnatic CEO Wouter Sleijffers and other notable figures discussed the growing industry at length with a focus on how it is vastly dissimilar to traditional sports, and the importance of appreciating this …

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Cuban invests in Fantasy Labs inc.

Mark Cuban has invested in daily fantasy sports start-up Fantasy Labs inc. The company was founded in 2015 by Peter Jennings and Jonathan Bales. They are both professional DFS players and DraftKings analysts. Jennings was the winner of DraftKings first $1 million (£703,000) tournament, whilst Bales has won hundreds of thousands in DFS winnings. Bales said of Cuban’s investment: “Mr. Cuban’s …

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SBC analysis: Deloitte’s eSports 2016 predictions

Deloitte has released its technology media telecommunications (TMT) forecast for 2016, and it makes for some interesting reading in regard to eSports.  It is estimated that as an industry it will grow by 25% and create global revenues of $500m (£346.8m) in 2016. This is up $100m (£69.4m) from last year. Deloitte’s predictions fall some way short of some of last year’s …

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eSports 2015 SBC report – Part 2

Following Part 1’s assessment of the key occurrences in the eSports industry from a business perspective in the opening six months of 2015, here’s more of the same for the latter part of the year. August Ashton Kutcher became the latest high profile investor in eSports as he joined billionaire Mark Cuban in investing in Unikrn. Kutcher has a successful …

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Mark Cuban believes US legalisation of gambling is inevitable

In an interview with Fortune Mark Cuban, US businessman and investor, stated his belief that the USA will legalise sports betting. When quizzed on the recent, and ongoing, investigations into the legality of daily fantasy sports firms such as FanDuel and DraftKings, Cuban said that he believes it is “inevitable” that gambling will be legalised. He added: “It will take …

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eSports 2015 SBC report – Part 1

2015 looked set to be a big year for eSports, but on many accounts it ended up being somewhat larger than many anticipated. Viewer numbers increased, both live and online, with 36 million tuning into the League of Legends World Championship final whilst tournament prize pools also grew. The prize pool for the International Dota 2 tournament this year was $18m …

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