Tag Archives: eSports

Pinnacle offers highest ever eSports limits for The International

Pinnacle Sports dedicated eSports market is  set to offer customers the highest ever limits on TI5 matches at next week’s The International Dota 2 Championships. The limits will rise to an eye watering $100,000 (£ 64,000) for the Grand Final on August 8th. This is particularly significant in that this is a higher amount than the standard limits Pinnacle offer …

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ESL strikes with 24/7 esport channel on Twitch

The world’s largest organised eSports body, the ESL, has launched the industry’s first 24/7 Counter Strike channel via popular streaming platform, Twitch. It will be integrated fully into tv.eslgaming.com (ESL media directory), and will primarily offer coverage of the ESL ESEA Pro League’s weekly Counter-Strike: Global Offensive. The ambitious long term plan is to gradually introduce new channels which’ll cover …

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Drug testing to be introduced to pro eSports

A further step in eSports being recognised by a  wider audience as a ‘proper’ sport is set to be introduced; with drug testing to become a compulsory part of official competitions. The world of eSports was partially shook recently after an ex professional gamer admitted that he and his team “were all on Adderall”, during a Counter Strike: Global Offensive …

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Michal Palecek – Gamblified – eSports: Shoot to Thrill

As the two industries’ of gaming and betting merge ever closer, one company based in the Czech Republic are taking advantage of this situation by focussing their efforts on a particularly niche area of these aligning markets. Gamblified recently released Dead Trigger 2: eSports Tournament in alliance with Cashplay. This is a gamblified version of the popular Zombie shooter game, …

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EIG 2015 – Rahul Sood – Unikrn – eSports: Creating a competitive dynamic

Introducing eSports to the gambling sector will be a key theme at EIG 2015 (Berlin  Arena Halle 20-22 October). The rise of competitive platforms in eSports has seen a number of questions being asked of this contemporary industry SBC caught up with Rahul Sood Co-Founder and CEO of Unikrn, an eSports competitive platform that plans to lead this exciting and …

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Dead Trigger 2: eSports tournament released by Cashplay and Gamblified

Cashplay and Gamblified are two fast-growing platforms which, together, offer enhanced versions of games with the added perk of real money gaming. Founded in 2012, Cashplay is an eSports tournament provider with its HQ in Prague, whilst Gamblified is another young company, also based in the Czech Republic. As a development firm it focuses its efforts on modifying games to …

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eSports – Pro Gaming League acquires DK Squad

Since its launch in 2013 the Pro Gaming League (PGL) has fast become a major eSports organisation in North America. It offers a truly international platform on which gamers can come together to socialise and compete to win cash, points and prizes in their chosen games. PGL are celebrating after the recent announcement that they’ve acquired DK Squad, a mobile …

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Skillz adds Live Events Platform to facilitate eSports competitions

Mobile eSports developer Skillz, has announced the addition of its new live events platform. This will ensure that any users can organise mobile video game tournaments and competitions, and moreover, they can live stream them to any device. The implications of this are that charities, restaurants, bars, non-profits and virtual venues can host their own eSports competitions, either for cash …

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Jared Cooperstein – VULCUN – Future Game

The phenomenal growth of the eSports industry is being looked at from many different business angles at present, especially since the level of success looks near guaranteed to continue. Vulcun is an American firm based in San Francisco which is leading the way in providing fantasy eSports betting, and moreover offering fans a different platform to engage further with their …

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eSports report (part 2) – International Market – The Global Game…

Whilst the UK currently boasts no major eSports stars, abroad the top players are hugely popular, and some can even be classed as celebrity figures within this niche but expanding market. They can earn considerable money from appearances, and live streaming their gameplay.  The Vice eSports documentary featured an example of such ‘eSports superstars’; the popular US team Cloud 9. …

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