Gaming Realms doubles revenues to £21 million as corporate losses narrow in 2015

southonPresenting its full-year 2015 results, London AIM-listed mobile gambling operator Gaming Realms Plc reported that it had narrowed FY losses to £7.8 million (FY 2014 £9.8 million).

Gaming Realms who operates mobile centric casino brands, Pocket Fruity, Slingo, Spin Genie and Britain’s Got Talent Games reported that it had almost doubled company revenues to £21 million (FY 2014: £11.2 million)

Its improved revenue performance had been driven by increased activity on its ‘real-money’ inventory which generated revenues of £10.8 million. Furthermore, Gaming Realms had gained new social gaming contracts which contributed £2.3 million in revenues.

The mobile gaming operator would record a gain in new depositing players to +160,000 up 50% from 2015’s 109,000.

Updating the market Gaming Realms stated that it had maintained 2015 momentum reporting Q1 2016 revenues of £7.5 million (2015: £3.8 million).

Chief Executive Patrick Southon commented on corporate performance

“The launch of our proprietary platform at the start of 2015 and acquisition of Slingo IP and games has transformed the business and our content proposition. The progress made at the start of 2016, with a number of licence agreements in place with major brands and media publishing companies, means that Gaming Realms is opening up a number of new channels to market its games across both real money and social segments. The group is on track to continue its targeted growth for the year,”

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