Esports & Fantasy

GameScorekeeper launches age verification system

With the aim of minimising the risk of gambling on events with a majority of under-age participants, GameScorekeeper has created a new age verification system. Launching the system, GameScorekeeper highlighted a number of esports athletes that are under-18. The esports betting supplier emphasised that more betting operators need to comply with regulations concerning the age of professional gamers. Felix Klastrup, …

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How BetConstruct is boosting the bookmaker offer with in-house esports

Esports is continuing to develop a strong connection with the betting industry, with countless companies now initiating strategies to maximise the sector’s potential. BetConstruct is one such firm finding a niche opportunity in this growing market. The iGaming solutions provider has its own in-house esports division, allowing bookmakers to offer esports to its customers throughout the day. The company’s head …

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Quentin Martin: Luckbox – Esports can bridge COVID-19 divides 

As the world adapts to the new sporting landscape amidst the COVID-19 outbreak, Luckbox’s CEO Quentin Martin has claimed that esports will be able to replace traditional betting sectors for punters as a short term solution. A nightmare 2020 has seen the global sporting calendar disrupted, with two of betting’s most profitable events the Grand National and Euro 2020 Championships …

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Rohini Sardana: Betting needs to find its Z appeal

Entering a new decade, industry leadership faces the challenge of developing stronger consumer propositions and engaging products, as the sector hits its ‘peak betting phase’. The industry’s 2020 agenda began with UKGC Chief Executive Neil McArthur outlining concerns that the industry’s consumer confidence had ‘reached its lowest ebb’, whilst participation shrinks.  Amid these prominent concerns, Generation-Z enters working life as …

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Pinnacle backs FLASHPOINT CS:GO league

Online sportsbook Pinnacle has been revealed as the official betting operator for Counter-Strike: Global Offensive’s (CS:GO) newest competitive league, FLASHPOINT. The collaboration, a first for the competition, sees Pinnacle sponsor featured matches during pre-show activities and provide match odds for in-play betting. Paris Smith, CEO of Pinnacle, commented: “Pinnacle’s passion for esports over the last decade has driven us to …

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Better Collective secures esports vision by acquiring HLTV.org for €35m

Stockholm-listed Better Collective A/S has moved to further diversify its publishing network by confirming the outright acquisition of esports player community HLTV.org for €35 million. Updating investors, Better Collective governance stated that the acquisition will establish the company as a leading digital publisher within the burgeoning global esports scene. Operating since 2002, Denmark based HLTV.org is recognised as the leading …

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Parimatch combats esports corruption with ESIC membership

International betting operator Parimatch has strengthened its commitment to fight against the corruption of esports matches and athletes after becoming the latest to join the Esports Integrity Commission (ESIC). The new membership adds to the current Parimatch partnership with FederBet, which focuses on combating fraud. The new agreement will provide ESIC with betting data in order to help investigate possible …

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Norsk Tipping exploring fantasy sports option with Scout Gaming

Scout Gaming, a supplier of B2B fantasy sports solutions for regulated market incumbents, is working with Norwegian state-owned wagering monopoly Norsk Tipping to develop a licensed real-money fantasy sports proposition. The partnership is formed as Norsk Tipping seeks to expand its regulated wagering services for Norwegian sports audiences. Norsk Tipping serves as Norway’s sole lottery, instant win and sports betting …

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The GG.BET ICE Challenge 2020 – in numbers

DATA.BET

DATA.BET announced itself to the esports industry by supplying the official data for a $250,000 CS:GO tournament at ICE London, produced in partnership with GG.Bet.  Here are all the key numbers that you need to know from last week’s tournament. 6.45 million – The total streaming views for the GG.BET ICE Challenge 2020. 1.98 million – The total unique streaming …

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